Wednesday, 30 August 2017

1.5 Research Detectives - Analyse Validity and Reliabiity

Starter: Bandura Bobo Doll experiment
https://www.simplypsychology.org/bobo-doll.html 

  • What are some of the flaws in this study?
  • Is this study still relevant today - why/why not?
  • Does this conclusively prove all audiences respond the same way to media violence?


New Information

http://www2.warwick.ac.uk/services/library/using/visiting/school-college-visitors/research-detectives-tutorials/

Plenary - what should we be on the look out for?


New Information - Fake News

  • Who conducted the research - are they valid?
  • What was the research methodology of the study?
  • Who is reporting - should we trust the presentation of this story?
  • Could there be bias?







Apply to demonstrate: 
1. Is the evidence presented Qualitative or Quantitative?
2. Is the evidence presented referenced?
3. What are the issues with your answer to 1 and 2?
4. Is there an issue with the bias of the sources?
5. Which sources are reliable and why?

Group 1
http://www.apa.org/action/resources/research-in-action/protect.aspx

http://www.telegraph.co.uk/finance/newsbysector/mediatechnologyandtelecoms/media/9505755/People-who-watch-violent-television-more-likely-to-be-aggressive.html


https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2704015/


https://en.wikipedia.org/wiki/Research_on_the_effects_of_violence_in_mass_media


http://www.pdsw.org.uk/assets/Uploads/Bounce-Impacts-of-Video-Games-a-Parliamentary-paper-2012.pdf


Group 2

https://allpsych.com/journal/violentmedia/

http://www.apa.org/news/press/releases/2003/03/media-violence.aspx


http://www.mediaed.org/handouts/ChildrenMedia.pdf


http://www.aafp.org/about/policies/all/violence-media.html


http://www.pdsw.org.uk/assets/Uploads/Bounce-Impacts-of-Video-Games-a-Parliamentary-paper-2012.pdf


Group 3

https://www.ofcom.org.uk/research-and-data/tv-radio-and-on-demand/tv-research/tv-violence

https://www.theguardian.com/media/2012/dec/27/social-media-crime-facebook-twitter


http://www.telegraph.co.uk/science/2016/03/12/study-finds-no-evidence-violent-video-games-make-children-aggres/


http://www.independent.co.uk/news/science/study-finds-that-violent-video-games-may-be-linked-to-aggressive-behaviour-10458614.html


http://www.pdsw.org.uk/assets/Uploads/Bounce-Impacts-of-Video-Games-a-Parliamentary-paper-2012.pdf


Create Meaning
Use the proformas provided to research and analyse the validity & reliability of the sources

Apply to demonstrate 


  • Which sources are trustworthy and valid (political bias, age, country of origin, breadth of the study, balanced)
  • How is bias at work in some of these examples?
  • Explain how the article has 'spin' in the presentation of the information


Extension - Analysis of findings


  • What conclusion can you draw from these articles?
  • Are both sides of the argument represented - balance?
  • Is there a difference in the effects in the different sectors of media?



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